Drag and drop actions (icons) into the sequence to create a small program.
Your goal is to light the lamp over special blue areas.
And "programming" of the game can go pretty sophisticated, that is functional (see the following picture):

Idea behind is pretty cool, although not new. There are a lot of cases where games exploit mechanical scenarios and achieve amazing resembles of certain automaton model with questionable equivalence to some Turing Machine.
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